TLIT4U – Improving Transliteracy Skills through Serious Games
PR 1: Development of a Model for Training and Teaching of Transliteracy
The first project result of the project is aimed at the target group of teachers, who very quickly need to adapt to the rapidly changing needs of students, extremely demanding in terms of forms and ways of communication with the teacher and the acquisition of knowledge and skills.The project result is related to the implementation of a large-scale research element in the existing pedagogical models and frameworks for teaching both transliteracy (media, information, visual, data literacy etc.) and the popular STEM approach to learning.The purpose of this project result is to clarify the framework for teaching in the humanities and in the sciences and to adapt a training model that combines the need to teach transliteracy with the attractiveness of practices in the sciences.This approach of adaptation is innovative, as the prevailing opinion in many scientific publications is that STEM teaching will lead to the destruction of the humanities. We believe that this is not entirely justified and a balance can be found between the two currents, which can be used by both humanities and other sciences.
Digital Fluency Workshop with lector prof. Plamen Miltenoff in Bulgaria on March 24, in Finland on April 06, and in Italy on April 27, 2022
The student seminar focused on the knowledge and skills needed in the 21st century and the knowledge necessary to continue to be adaptable to the “smart” world around us, which is increasingly entering our daily lives. Concepts such as digital confidence/freedom, information, and media literacy, organizational and technological skills, etc will be discussed. The basic skills related to communication and collaborative work, creation of digital content, security of information, and solving problems that correspond to the views on transliteracy will also be discussed.