Resource type | Video | |
URL | https://harmonysquare.game/en/play | |
General objectives | | |
| Learning | Teaches about trolling and misinformation. |
| Entertainment | Includes humoristic responses. |
| Ethical | |
| Others | |
Related topics/Glossary – Keywords | None | |
Expected learning outcomes | | |
| Knowledge | Disinformation |
| Skills | Trolling mechanisms |
| Abilities | |
Teaching methodologies/Activity outline | | |
| 1. Starting a challenge: (brainstorming problem situation. By asking the students questions, the teacher stimulates their thinking) | Yes |
| 2. Activation (In Class) / Explanation: (ask the students to watch the videos, read articles, etc. related to the learning outcomes) | After studying disinformation in theory you could give this game as an activity to understand the phenomenon more deeply, to give a personal experience of it. |
| 3. Processing: (ask your students to do this experience at home or in the classroom) | |
| 4. Conclusion and evaluation reflections | |
Information and transliteracy competencies | | |
| | Scores: 0 (none) to 5 (strong) |
| Critical Thinking | 5 (Encourages to think critically.) |
| Creativity | 5 |
| ICT/Digital Skills | 1 |
| Collaboration | 1 |
| Information Skills | 5 |
STEAM competencies | | |
| Creative Thinking | 5 |
| Critical Thinking | 5 |
| Mathematical Thinking | 1 |
| Scientific Thinking | 1 |
Activity development | | |
| Description of the game use to achieve the learning goals | |
| Required tool(s) | |
| Instructions for students | |
| Final Comments | |
Required settings | None | |
Class management | | |
| Individual work | Yes |
| Team work | |
| Whole group | |
Time management | | |
| Short activity (< 1h) | |
| Medium activity (>1h;<1 day) | It could be better if one could follow one’s progress in more details to know how long the game would last. |
| Long activity (> 1 day) | |
Sources/extra readings | None | |