Resource type | Video | |
URL | https://www.datak.ch/#/play | |
General objectives | | |
| Learning | Skills in the field of digital confidence – gives information and examples from real life. |
| Entertainment | Funny and interesting. |
| Ethical | Certain ethical aspects |
| Others | Funny and interesting facts at the descriptions – interesting mini-games. |
Related topics/Glossary – Keywords | Civics; education | |
Expected learning outcomes | | |
| Knowledge | Building a serious professional image of a young adult, office work knowledge. |
| Skills | Communication skills, information literacy, business literacy. |
| Abilities | Organizing everyday activities, power of observation, time management. |
Teaching methodologies/Activity outline | | |
| 1. Starting a challenge: (brainstorming problem situation. By asking the students questions, the teacher stimulates their thinking) | It is multilevel game which gives opportunity for cooperation with stimulating responses. |
| 2. Activation (In Class) / Explanation: (ask the students to watch the videos, read articles, etc. related to the learning outcomes) | |
| 3. Processing: (ask your students to do this experience at home or in the classroom) | Suitable for home tasks and self-study. |
| 4. Conclusion and evaluation reflections | Evaluation note on every scene/level; it is good for organizing time; time management is important. |
Information and transliteracy competencies | | |
| | Scores: 0 (none) to 5 (strong) |
| Critical Thinking | % (Questioning ethical issues.) |
| Creativity | 1 |
| ICT/Digital Skills | 1 |
| Collaboration | 3 |
| Information Skills | 5 |
STEAM competencies | | |
| Creative Thinking | 1 |
| Critical Thinking | 5 |
| Mathematical Thinking | 1 |
| Scientific Thinking | 3 |
Activity development | | |
| Description of the game use to achieve the learning goals | Learning by competing the parent authority and by responding and judging the situation. |
| Required tool(s) | PC, smartphone |
| Instructions for students | No |
| Final Comments | Nice, positive and playable game; makes you want to play till the end. |
Required settings | None | |
Class management | | |
| Individual work | Yes |
| Team work | |
| Whole group | |
Time management | | |
| Short activity (< 1h) | |
| Medium activity (>1h;<1 day) | Yes – 3 hours till the end overall (it could take more time if the game is explored in detail) |
| Long activity (> 1 day) | |
Sources/extra readings | None | |